国产热热热精品,亚洲视频久久】日韩,三级婷婷在线久久,99人妻精品视频,精品九热人人肉肉在线,AV东京热一区二区,91po在线视频观看,久久激情宗合,青青草黄色手机视频

Global EditionASIA 中文雙語Fran?ais
Business
Home / Business / Companies

Logitech bets big on gaming for growth

By Ouyang Shijia | China Daily | Updated: 2017-11-07 07:40
Share
Share - WeChat

Visitors test devices at the Logitech International SA exhibition booth during a technology expo.BLOOMBERG

Logitech International SA, the Switzerland-based hardware accessories maker, is expanding its presence in the rapidly growing gaming sector and expects China to become its largest regional market in the next three to five years, a top company executive said.

"Gaming is definitely a key driver for our growth, fueled by forward-thinking investors and the supportive policies from local governments," said Quin Liu, vice-president and managing director of Asia-Pacific of Logitech, which makes computer accessories such as headphones, keyboards and gaming accessories.

"China's e-sports industry is entering a golden period," Liu said. "It will continue to grow at a high speed in the next few years, as it is not even close to peaking."

The country has already surpassed the US as the world's biggest gaming market. Market intelligence provider Newzoo said last year that China's gaming market was worth $24.3 billion while in the US it was $23.6 billion.

For the past five years, Logitech has been spending on the rapidly expanding e-sports industry and sponsored 12 e-sports teams including eight teams in the Asia-Pacific region. It has also introduced a series of products to cater to different game players' specific needs.

The company reported strong growth in the second quarter of this year, as sales reached $634 million, up 12 percent year-on-year. The gaming and video collaboration categories showed particular strength and momentum, it said.

Logitech's big investment on gaming hinges closer to its broader vision of implementing a multi-category and multi-brand strategy.

With margins from the personal computer market dwindling, the company has shifted focus to expansion in sectors like gaming, music and video collaboration categories.

The company said its new categories now account for more than 60 percent of the overall business, compared to just 20 percent five years ago.

Liu said the company aims to become a Procter & Gamble-like electronic products maker that is able to promote multiple brands for different users.

He said the goal will not lead to a dramatic change from the way Logitech has operated during the past years. Its PC end products such as the mouse and the keyboards will continue to serve clients.

Top
BACK TO THE TOP
English
Copyright 1994 - . All rights reserved. The content (including but not limited to text, photo, multimedia information, etc) published in this site belongs to China Daily Information Co (CDIC). Without written authorization from CDIC, such content shall not be republished or used in any form. Note: Browsers with 1024*768 or higher resolution are suggested for this site.
License for publishing multimedia online 0108263

Registration Number: 130349
FOLLOW US
CLOSE
 
临沂市| 保靖县| 石林| 渭源县| 黄大仙区| 舟曲县| 博罗县| 沂水县| 于田县| 江门市| 广平县| 江阴市| 错那县| 瑞昌市| 合作市| 逊克县| 韩城市| 濮阳县| 兴义市| 灌南县| 八宿县| 古田县| 石泉县| 霞浦县| 洪江市| 绥棱县| 阳信县| 凤山市| 德州市| 武定县| 滦平县| 旺苍县| 疏勒县| 裕民县| 连云港市| 祁东县| 定边县| 五常市| 桑植县| 海南省| 棋牌|