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Chinese games to rake in over $11b overseas: report

Xinhua | Updated: 2019-11-20 14:28
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A fan plays Chinese multiplayer online battle game PlayerUnknown's Battlegrounds, on his smartphone in Ji'nan, East China's Shandong province, on March 16, 2018. [Photo/IC]

BEIJING - China's gaming industry reports huge export potential with its overseas revenue to top $11 billion in 2019, an industry report forecasted.

The estimated amount, surging from $9.59 billion in 2018, grew a hundredfold from a decade ago, according to a report jointly released by research institute CNG and global games and esports analytics provider Newzoo.

Sales revenue of self-developed online games in the overseas market rose by 23.7 percent year-on-year in H1 2019, according to an earlier CNG report.

China has become the world's second-largest game exporter, following the United States. Meanwhile, North America, Western Europe, Japan and the Republic of Korea became major markets for Chinese games, said Wang Xu, chief analyst of CNG.

The growth is mainly derived from increasing investment in enhancing research and development capability, Wang added.

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