国产热热热精品,亚洲视频久久】日韩,三级婷婷在线久久,99人妻精品视频,精品九热人人肉肉在线,AV东京热一区二区,91po在线视频观看,久久激情宗合,青青草黄色手机视频

Business / Industries

Internet gaming: 'A winning gamble'

By Gao Yuan (China Daily) Updated: 2012-12-24 11:07

Increase in mobile platforms will boost number of users, say experts

China's online gaming industry is set to grow rapidly as the nation connects more people with broadband Internet, said Mike Morhaime, president and chief executive officer of Blizzard Entertainment, a United States video game developer.

Internet gaming: 'A winning gamble'

Visitors playing online games at a recent digital entertainment expo in Shanghai. Digital entertainment has huge market potential in China. Provided to China Daily 

With its existing broadband access, China is already the world's largest market for online games and it will continue to grow quickly, said Morhaime.

"To have a good experience means the company should keep every player updated and keep the content updated," he added. "To be able to do it quickly and conveniently for our players is dependent on a good Internet connection."

Morhaime also said the reliability of the Internet infrastructure is key for online gaming operators.

The number of Chinese residents on the Internet hit 550 million in the third quarter of this year, said Zhang Feng, director of the communications department under the Ministry of Industry and Information Technology.

Blizzard is the developer of world-famous games including Starcraft and World of Warcraft, which have millions of players globally.

Launched in 2009, the company has teamed up with NetEase Inc, a Beijing-based Internet and online game services provider, to release games into the Chinese mainland.

The cooperation helped NetEase to make a profit initially but the deal failed to boost the company's online game sector because the rate of increase in the number of China's PC players slowed over the past two years.

Decreasing revenue from World of Warcraft "partially offset" NetEase's earnings from advertising services and the company's self-developed online games, said a third-quarter report from NetEase.

Earlier this year, the Chinese company renewed its license with Blizzard for World of Warcraft in the region amid declining revenues from the game.

"Both Blizzard and NetEase value the user experience and putting the product first, making sure that the product is right before releasing it," said Morhaime, adding that based on this common ground, the companies were able to maintain cooperation and make similar decisions.

 

Related Readings:

Online game gets Chinese inspiration

NetEase's profit up on online games, ads

Mobile gaming market reaches 1.2b yuan in Q2

Online gaming sector recovering

Online gaming market reports 32% revenue increase

Previous Page 1 2 Next Page

Hot Topics

Editor's Picks
...
江西省| 旌德县| 浙江省| 柘荣县| 天津市| 元阳县| 新郑市| 吉木萨尔县| 睢宁县| 盐津县| 衢州市| 华阴市| 阿拉善左旗| 景泰县| 星子县| 龙陵县| 翁牛特旗| 宾川县| 二连浩特市| 庆阳市| 濉溪县| 天峨县| 娱乐| 新余市| 宣汉县| 密云县| 天长市| 内乡县| 安顺市| 奎屯市| 乌拉特后旗| 云阳县| 治多县| 临漳县| 涿鹿县| 陈巴尔虎旗| 烟台市| 开封市| 景德镇市| 桂林市| 陆川县|