国产热热热精品,亚洲视频久久】日韩,三级婷婷在线久久,99人妻精品视频,精品九热人人肉肉在线,AV东京热一区二区,91po在线视频观看,久久激情宗合,青青草黄色手机视频

USEUROPEAFRICAASIA 中文雙語Fran?ais
World
Home / World / Latest

Chinese startup scratches virtual reality gaming

By China Daily in New York | China Daily USA | Updated: 2016-10-13 11:38

Virtual reality players were looking for some "sushi" in one game on display at New York Comic Con over the weekend.

In this case, though, Sushi is the name of a VR cat.

The game, Kitty in the Box, was designed and developed by Mokuni Games, a New York-based startup where a group of young Chinese video game enthusiasts strike to create experiences that fit the newest technology and platforms.

Their game features seven different settings ranging from grassland and desert to universe and dungeon. Players try to locate a cat named Sushi and toss it into paper boxes hidden somewhere nearby.

"We've always been trying to do a VR project," said Kurt Young, the company's founder and creative director. "We've been keen to learn what can we do in terms of interactive storytelling ever since we started in the gaming business."

Young and his business partners quickly saw the potential in the nascent medium.

According to Bloomberg News, the virtual reality market in China is expected to reach $8.5 billion by 2020, fueled by the famous BAT: Baidu Inc, Alibaba Group Holding Ltd and Tencent Holdings Ltd.

Instead of investing in headset hardware like Facebook's Oculus or HTC's Vive, the three web giants in China are seeding dozens of startups to develop original content.

"There isn't a clear leader for VR content in China," Jason Low, a Shanghai-based analyst with Canalys, told Bloomberg. "Local content providers, game publishers and service providers are racing to exercise their influence on the development of VR beyond hardware."

For Mokuni, the challenges are quite similar in the US.

"I would say the first and foremost (challenge) for us would be the originality," said Young. "It's easy to make something that's already successful - just take a look at what Blizzard is doing and copy it. But from our perspective as a startup, we want to be more creative."

Born and raised in China, Young said he has a "Shanghai mindset". He said that the entrepreneurship spirit in him refused to be quieted, but that starting a creative company in the US is "not an easy task".

"The quality of the artwork produced by Chinese companies is definitely among the top in the industry," said Young, "but there certainly are some issues for us to deal with if we want to break into the mainstream business. The stories we want to tell tend to be so narrow, and our cultural background is the main constraint."

Both Young and Wengu Hu, chief designer of Kitty in the Box, agreed that it would be best if their game could play in China. They are planning to enter the Chinese market in collaboration with Guangzhou Junze Kindergarten, hoping to resonate with the younger generation.

When 13-year-old Sofia took off her headset and finished her adventure with Sushi, she seemed enthused.

"That was awesome," said the youth. "I felt like I was actually there in the candy land, and I loved the way the cute cat jumped. It was really cool."

Xiaotian Zhang in New York contributed to this story.

Chinese startup scratches virtual reality gaming

(China Daily USA?10/13/2016 page2)

Most Viewed in 24 Hours
Copyright 1995 - . All rights reserved. The content (including but not limited to text, photo, multimedia information, etc) published in this site belongs to China Daily Information Co (CDIC). Without written authorization from CDIC, such content shall not be republished or used in any form. Note: Browsers with 1024*768 or higher resolution are suggested for this site.
License for publishing multimedia online 0108263

Registration Number: 130349
FOLLOW US
昌图县| 怀宁县| 青浦区| 华亭县| 海原县| 紫金县| 汉寿县| 宜昌市| 金平| 临湘市| 平陆县| 永福县| 紫云| 攀枝花市| 昆明市| 尉氏县| 施甸县| 巴南区| 三都| 江华| 丰顺县| 彭阳县| 深州市| 开封市| 小金县| 台北市| 庆城县| 阳原县| 农安县| 孟州市| 湖北省| 杭州市| 桐庐县| 平湖市| 清新县| 乐山市| 南投县| 屏东县| 伽师县| 平凉市| 绥德县|